So I returned to the Draenei guards in Ironforge the other day to discuss Hero classes in the next expansion. You know the Death Knight will not be the only Hero Class, Blizzard always tries to ‘balance’ things and only 1 or 2 hero classes will just not be equal to all the hardcore altaholics out there, so I wanted to write down my thoughts on Wrath of the Lich King especially focusing on Hero Classes.
Since there will be some siege warfare in the next expansion, I’ve also tried to give some mass effect abilities & mass unit controls to the Hero Classes. Here’s a list of possible Hero Classes derived from the base class (ordered by the
most likely -to-
I-really-can’t-decide).
http://enhancementshaman.wordpress.com/ ... o-classes/
Class -- Hero Class -- Abilities
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Paladin -- Death Knight -- Damage dealing tank caster, short range AoE
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Priest -- Prophet -- Heals with near unlimited range, Mass Heal
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Mage -- Arch Mage -- Mass Teleport, Mass Polymorph
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Druid -- Arch Druid -- Starfall, Giant tree of massive damage w/slow movement
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Shaman -- Farseer /Spiritweaver -- Spirit Wolf pets *cough cc* (i.e. maybe a Banish like effect where the target lives in a spirit world for 30 seconds unless the Spirit Wolf is damaged), mass Bloodlust
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Hunter -- Ranger -- Mass Tame Pets, Stealth, Track Target Until Death, Freezing Shot
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Rogue -- Warden -- Blink and short range Fanstrike AoE
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Warlock -- Necromancer -- Death and Decay, Mass Demon Summon, Shadow Volley
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Warrior -- Champion /shrug if I know -- Mirror Image, Spellbreaker